Check out the video about the world map found in Breath of the Wild below. The average person can walk approximately 3 miles per hour, which would suggest that the distance between the two towns is approximately 6 miles. I have an enormous map that I've just imported in as a heightmap. When all of Oblivion's content is accounted for, it is one of the largest games Bethesda has made in recent memory. Travelling from one mountain range to another in Skyrim takes 15 minutes or so but in real life would take the best part of a day or two (or three). Assuming this post about Skyrim's exterior world being 119x94 cells and a cell being equal to 192ft x 192ft that would be 4.327mi x 3.418mi which is about 14.790 square miles.. Based on lore estimations, Skyrim is said to be about the size of Poland at around 121,000 square miles.So the game world is over 8,000 times smaller than it should be. This would be based on the scale of the actual video game world, and not the Lore size. How nice of that site to use my upload & put their own watermark ... thank you for doing this! For reference, Great Britain is around 209,000 kilometers large. Now that the limitations from past consoles are no longer a factor, the development team and Fujibayashi used the geography of Kyoto, Japan as a basis for the world. It would need some MAJOR gameplay tweaks, but it would be neat to see. For comparison, Twilight Princess has a map that is roughly 1.9km x 2.2km in size, while Skyrim’s map is approximately 6.8km x 5.4km.Check out HylianWarrior’s maps here.. Another redditor, Dystify, took these calculations from HylianWarrior and created this great animation of how each map fits within one another, with Breath of the Wild’s world map easily encompassing all of the other maps. Ragnorok is 144 km. Prince Andrew vs. I've always thought that the best way to simulate a larger Skyrim would be to use the timescale. Imperial Province . So a landscape size of 4033 vertices is 4033 meters, or 4.033 km. Size doesn't grow with each game, however. Island is 40 km. Abarration 40 km. The American DOJ: Who Will Win. Spin-off Elder Scrolls titles that are linear are excluded from this list. Let's start with Daggerfall. The specific number is up for debate, but many fans have settled on Daggerfall being approximately 161,600 kilometers. Max draw distance is 100 cells regardless and the current landmass already is wider than that. It would have been done already if it wouldn't be for a bug. If it helps, these are the settings I used when importing the height map (the 4033x4033 line): Last edited by JohnAbruzzi ; 01-26-2015, 02:42 AM .

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