If it was on the opposing side, your opponent draws a card and reveals it. Shop Related Products or visit my own Amazon Corner :) 2020-09-01 - Card DB update (Ability rework) Add 2 strength to all non-Gold units on the row. Combat Engineer – 3 Strength, Siege, Loyal, Common, Keep a non-Gold Unit on the Battlefield at the end of this round. Not much should be able to stop you at this point. After 2 turns, destroy all the other Lowest units on the row and Banish self on turn end. Stammelford’s Tremors – Remove 2 Strength from opposing non-Gold Units and 1 from yours. Like the Northern Realms deck there are three standard spy cards but the point values for the Nilfgaard variants are higher. Wild Boar of the Sea – 8 Strength, Siege, Loyal, Gold, Flame Icon, When affected by Weather, at the start of your turn, create a Clan Dimun Pirate Captain on the bottom of your Deck. Spawn a base copy of this unit on your other rows. Reaver Scout – 1 Strength, Choose a Bronze Unit (other than a Reaver Scout) on your side of the Battlefield. Deploy: Boost an Ally by 2., Whenever you play a Soldier from your Hand, Boost an Ally by 2. Nilfgaardian Knight – 11 Strength, Melee, Bronze, Reveal a random card in your Hand. Barricade: Damage a random enemy unit by 1 whenever you play a Soldier. Look at the top 3 cards in your opponent's deck. Stubborn. 7 Strength, Melee, Loyal, Bronze, Common. Deploy: Boost self by 2 for each Spying Enemy. The opponent's card is Revealed. Madman Lugos – After 2 turns, gain 1 Base Strength for each Unit in your Graveyard. 4 Strength, 7 Provisions, 3 Armor, Human, Soldier, Gold, Epic. The deck consists of a total of 38 available Gwent cards. Vanhemar – 4 Strength, Siege, Loyal, Mage, Silver, Rare, Wherever Vanhemar is, gain 2 Strength whenever another Card in either player’s Hand is Revealed. If enemies, deal 2 damage. Does not affect spawned Units. 5 Strength, Siege, Machine, Loyal, Bronze, Rare. Nilfgaardian Empire Gwent deck must be built from scratch by acquiring cards. Truce: Draw a card from both decks. When removed, set Base Strength to 1. Boost self by the base power of a Revealed unit. When removed from the Battlefield, play a Nekker from you Deck. Destroy all opposing Spying non-Gold units on the battlefield. Deploy: Set the Power of a Revealed Unit in your opponent's Hand to 1. The White Flame: Cancel your opponent's Leader Ability. When this Unit is Revealed, play it and draw the top card from your Deck. Truce: Each player draws a card. If it's an Enemy, Weaken it by 3.
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